Heavyweight Rex — Freelance QA, 2017–2023

I worked as a freelance manual + user-experience tester of two Unity-based games for Android and iOS — the first a card-collecting game, the second an idle miner.

Pixel-by-pixel attention to detail, reporting issues via GitHub, HackNPlan, Jira and Slack. Taking video, recording animated GIFs, posting steps to replicate, and testing to make sure fixes got in properly and didn't break something else. Minor copywriting to correct grammar issues. Analysis of FTUE videos from PlayTestCloud. UX improvement suggestions. Tutorial-flow issue reporting. Regression testing for new builds on TestFlight and direct sideloading.

Part of esaruoho's game-QA work — see also Wadjet Eye Games — Game Testing and Grand Cru — Software QA Intern, 2016.